Adam Crockett - Artist, Animator

Before I began animating video games in 1997, my passion was figurative art. Animation allowed me to take my passion for the figure and imbue it with life. It was such a rush that I never turned back.
My specialty is not simply animation, rather the whole process from concept art to completion. Over the years I've designed, modeled, textured, rigged, and animated characters for video games. I've also done storyboarding, animatics, and art direction.
My specialty is not simply animation, rather the whole process from concept art to completion. Over the years I've designed, modeled, textured, rigged, and animated characters for video games. I've also done storyboarding, animatics, and art direction.